Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
Anti-Aliasing through the Use of Coordinate Transformations
ACM Transactions on Graphics (TOG)
A system for typesetting mathematics
Communications of the ACM
Filtering edges for gray-scale displays
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Filtering high quality text for display on raster scan devices
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Merging and transformation of raster images for cartoon animation
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
The use of grayscale for improved raster display of vectors and characters
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
A hidden-surface algorithm with anti-aliasing
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Generating smooth 2-D monocolor line drawings on video displays
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Synthetic texturing using digital filters
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
The display of characters using gray level sample arrays
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
A subdivision algorithm for computer display of curved surfaces.
A subdivision algorithm for computer display of curved surfaces.
The aliasing problem in computer-synthesized shaded images.
The aliasing problem in computer-synthesized shaded images.
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Rasterizing curves of constant width
Journal of the ACM (JACM)
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Drawing antialiased cubic spline curves
ACM Transactions on Graphics (TOG)
Sculpting: an interactive volumetric modeling technique
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Hardware antialiasing of lines and polygons
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Drawing and animation using skeletal strokes
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Antialiasing of curves by discrete pre-filtering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Efficient alias-free rendering using bit-masks and look-up tables
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Statistically optimized sampling for distributed ray tracing
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Automatic image-based pencil sketch rendering
Journal of Computer Science and Technology
Texture synthesis for digital painting
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Image-based synthesis of Chinese landscape painting
Journal of Computer Science and Technology
Artistic brushstroke representation and animation with disk b-spline curve
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Model-based analysis of Chinese calligraphy images
Computer Vision and Image Understanding
A face cartoon producer for digital content service
Mobile Multimedia Processing
Style conversion of cartoon animation
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Mathematical and Computer Modelling: An International Journal
Patchwork: A fast interpreter for a restricted dataflow language
Journal of Systems and Software
Anti-aliased line drawing on a distributed cell store system
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
Hi-index | 0.00 |
This algorithm draws lines on a gray-scale raster display by dragging a “brush” along the path of the line. The style of the line is determined by the properties of the brush. An anti-aliasing calculation is performed once for the brush itself and thereafter only a trivial additional operation is needed for each pixel through which the brush is dragged to yield an anti-aliased line. There are few constraints on the size, shape, and attributes of the brush. Lines can be curved as well as straight, It is possible to produce lines with a three dimensional appearance.