Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Empirically-derived estimates of the complexity of labeling line drawings of polyhedral scenes
Artificial Intelligence
Artistic silhouettes: a hybrid approach
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
The notion of quantitative invisibility and the machine rendering of solids
ACM '67 Proceedings of the 1967 22nd national conference
ACM SIGGRAPH 2003 Papers
GI '04 Proceedings of the 2004 Graphics Interface Conference
Programmable style for NPR line drawing
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Partial visibility for stylized lines
NPAR '08 Proceedings of the 6th international symposium on Non-photorealistic animation and rendering
ACM SIGGRAPH 2008 classes
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In this paper, we present a hybrid algorithm for determining the quantitative invisibility (QI) of scene edges. This is accomplished by drawing the edges and faces of each model using hardware blending to create an ID image. Then a simple counting problem yields the QI of each edge. This method automatically determines which edges must be split due to silhouette occlusion and surface intersection, making this algorithm faster than previous hybrid visibility algorithms for complex scenes. We demonstrate the utility of hybrid QI by presenting a method for removing silhouette degeneracies based on the QI of sihouette edges.