Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive technical illustration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Image precision silhouette edges
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Real-time rendering
Artistic silhouettes: a hybrid approach
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
The edge buffer: a data structure for easy silhouette rendering
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Interactive artistic rendering
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Hardware support for non-photorealistic rendering
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Hardware-Accelerated High-Quality Reconstruction on PC Hardware
VMV '01 Proceedings of the Vision Modeling and Visualization Conference 2001
Output Sensitive Extraction of Silhouettes from Polygonal Geometry
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
A Developer's Guide to Silhouette Algorithms for Polygonal Models
IEEE Computer Graphics and Applications
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
ACM SIGGRAPH 2008 classes
Relief stylization from 3D models using featured lines
Proceedings of the 27th Spring Conference on Computer Graphics
Hi-index | 0.00 |
A set of image-space techniques for visualizing silhouettes of 3D models is presented. We assume that very little information is available about the data and rely only on simple counting arguments. This also allows us to automatically handle surface boundaries. While based on previous work, the presented technique is generally simpler and provides some extra convenience compared to the few existing methods which work under similar conditions. We also introduce a method for visualizing all silhouettes of a model in a single view which in many cases allows faster and better understanding of underlying geometric structure.