Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Image precision silhouette edges
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Non-Photorealistic Rendering
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Normal vector voting: crease detection and curvature estimation on large, noisy meshes
Graphical Models - Special issue: Processing on large polygonal meshes
Estimating the tensor of curvature of a surface from a polyhedral approximation
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Curve and surface smoothing without shrinkage
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
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The feature-line extraction of a 3D model is a key step in the model-based Non-Photorealistic Rendering. In this paper, we introduce a new algorithm that is based on a sharpening filter to extract the feature-lines of 3D models. Experiments of feature-line rendering where our sharpening filter is introduced as a pre-calculation step are shown to compare with the existing algorithms ([1][2][3]). From these experiments it can be found that our rendering results reserve more feature details and contain less noise. Furthermore, in our algorithm, the computation time of rendering is also reduced.