Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Interactive sketching for the early stages of user interface design
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ambiguous intentions: a paper-like interface for creative design
Proceedings of the 9th annual ACM symposium on User interface software and technology
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A non-photorealistic lighting model for automatic technical illustration
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Art-based rendering of fur, grass, and trees
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Artistic silhouettes: a hybrid approach
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Artistic Vision: painterly rendering using computer vision techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
Research on augmented reality display method of scientific exhibits
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In a visual world, the ability to sketch is an important asset for communicating complex ideas. However, sketching is a frustrating task for many people, and most never progress beyond a rudimentary skill level. In this paper we present SKIT, a computer-assisted sketch instruction tool. SKIT attempts to teach beginning students one of the important skills of sketching, the ability to perceive effectively. It is based on traditional art instruction techniques, which break the complex task of drawing into smaller tasks. These sub-tasks are combined into a final drawing, which can be then rendered using several different NPR styles. We also present preliminary results from people who have used SKIT.