Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive technical illustration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Image precision silhouette edges
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A Reflectance Model for Computer Graphics
ACM Transactions on Graphics (TOG)
An anisotropic phong BRDF model
Journal of Graphics Tools
An improved illumination model for shaded display
Communications of the ACM
Cg: a system for programming graphics hardware in a C-like language
ACM SIGGRAPH 2003 Papers
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In computer graphics, silhouette extracting and rendering has an important role in a number of application. Special features such as silhouette and crease of a polygonal scene are usually displayed by identifying for the corresponding geometry especially in non-photorealistic rendering (NPR). We present an algorithm for extracting and rendering silhouette outlines and crease edges of 3D polygonal meshes in image space. This algorithm is simple and suitable for modern programmable graphics hardware implementation. It can generate NPR image synthesis in real-time. Our experimental results show it satisfies real-time interactive needs.