Networked virtual environments: design and implementation
Networked virtual environments: design and implementation
Responsiveness and consistency tradeoffs in interactive groupware
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Time, clocks, and the ordering of events in a distributed system
Communications of the ACM
An experimental study on the role of touch in shared virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
Interactive Multiuser VEs in the DIVE System
IEEE MultiMedia
Collaborative 3D Visualization with CSpray
IEEE Computer Graphics and Applications
Maintaining Temporal Consistency: Pessimistic vs. Optimistic Concurrency Control
IEEE Transactions on Knowledge and Data Engineering
VR '99 Proceedings of the IEEE Virtual Reality
Managing Collaboration in the nanoManipulator
VR '03 Proceedings of the IEEE Virtual Reality 2003
Presence: Teleoperators and Virtual Environments - Special issue: Advances in collaborative virtual environments
Transatlantic touch: a study of haptic collaboration over long distance
Presence: Teleoperators and Virtual Environments - Special issue: Advances in collaborative virtual environments
Collaborative interactive physical simulation
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A Network Architecture Supporting Consistent Rich Behavior in Collaborative Interactive Applications
IEEE Transactions on Visualization and Computer Graphics
A Trajectory-Preserving Synchronization Method for Collaborative Visualization
IEEE Transactions on Visualization and Computer Graphics
Presence in Shared Virtual Environments and Virtual Togetherness
Presence: Teleoperators and Virtual Environments
Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment
ACM Transactions on Computer-Human Interaction (TOCHI)
Stability and Stabilization of Time-Delay Systems (Advances in Design & Control) (Advances in Design and Control)
Local-lag and timewarp: providing consistency for replicated continuous applications
IEEE Transactions on Multimedia
A distributed architecture for multiplayer interactive applications on the Internet
IEEE Network: The Magazine of Global Internetworking
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