VIS '97 Proceedings of the 8th conference on Visualization '97
VIS '97 Proceedings of the 8th conference on Visualization '97
Introduction to collaborative visualization
ACM SIGGRAPH Computer Graphics
Experience with an adaptive globally-synchronizing clock algorithm
Proceedings of the eleventh annual ACM symposium on Parallel algorithms and architectures
Coping with inconsistency due to network delays in collaborative virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Concurrency Control in Distributed Database Systems
ACM Computing Surveys (CSUR)
DEVA3: architecture for a large-scale distributed virtual reality system
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Collaborative 3D Visualization with CSpray
IEEE Computer Graphics and Applications
VR '04 Proceedings of the IEEE Virtual Reality 2004
Supporting continuous consistency in multiplayer online games
Proceedings of the 12th annual ACM international conference on Multimedia
Motion prediction for caching and prefetching in mouse-driven DVE navigation
ACM Transactions on Internet Technology (TOIT)
The elements of nature: interactive and realistic techniques
ACM SIGGRAPH 2004 Course Notes
Local-lag and timewarp: providing consistency for replicated continuous applications
IEEE Transactions on Multimedia
A distributed architecture for multiplayer interactive applications on the Internet
IEEE Network: The Magazine of Global Internetworking
Motion Prediction for Online Gaming
Motion in Games
Hack-proof synchronization protocol for multi-player online games
Multimedia Tools and Applications
Motion synchronization control of distributed multisubsystems with invariant local natural dynamics
IEEE Transactions on Robotics
Physically based collaborative simulations under ring-like network configurations
IEEE Computer Graphics and Applications - Special issue on non-photorealistic rendering a virtual environment for teaching social skills
Collaborative visualization: definition, challenges, and research agenda
Information Visualization - Special issue on State of the Field and New Research Directions
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In the past decade, a lot of research work has been conductedto support collaborative visualization among remote users over thenetworks, allowing them to visualize and manipulate shared data forproblem solving. There are many applications of collaborativevisualization, such as oceanography, meteorology and medical science. Tofacilitate user interaction, a critical system requirement forcollaborative visualization is to ensure that remote users will perceivea synchronized view of the shared data. Failing this requirement, theuser隆娄s ability in performing the desirable collaborative tasks will beaffected. In this paper, we propose a synchronization method to supportcollaborative visualization. It considers how interaction with dynamicobjects is perceived by application participants under the existence ofnetwork latency, and remedies the motion trajectory of the dynamicobjects. It also handles the false positive and false negative collisiondetection problems. The new method is particularly well designed forhandling content changes due to unpredictable user interventions orobject collisions. We demonstrate the effectiveness of our methodthrough a number of experiments.