Workload modeling for highly interactive applications
SIGMETRICS '99 Proceedings of the 1999 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
1/k phase stamping for continuous shared data (extended abstract)
Proceedings of the nineteenth annual ACM symposium on Principles of distributed computing
GROUP '01 Proceedings of the 2001 International ACM SIGGROUP Conference on Supporting Group Work
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Scalable Prediction Based Concurrency Control for Distributed Virtual Environments
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Tree-Based Concurrency Control inDistributed Groupware
Computer Supported Cooperative Work
Managing collaboration in the nanomanipulator
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Presence: Teleoperators and Virtual Environments - Special issue: Advances in collaborative virtual environments
Consistency models for distributed interactive multimedia applications
ACM SIGOPS Operating Systems Review
Separating data and control: support for adaptable consistency protocols in collaborative systems
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Supporting Adaptable Consistency Control in Structured Collaborative Workspaces
Computer Supported Cooperative Work
On consistency and network latency in distributed interactive applications: a survey--part I
Presence: Teleoperators and Virtual Environments
Flexible support for application-sharing architecture
ECSCW'01 Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work
ACM Transactions on Modeling and Computer Simulation (TOMACS)
An Operational Transformation Algorithm and Performance Evaluation
Computer Supported Cooperative Work
Physically based collaborative simulations under ring-like network configurations
IEEE Computer Graphics and Applications - Special issue on non-photorealistic rendering a virtual environment for teaching social skills
An Enhanced Dead Reckoning Model for Physics-Aware Multiplayer Computer Games
DS-RT '12 Proceedings of the 2012 IEEE/ACM 16th International Symposium on Distributed Simulation and Real Time Applications
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