Scalable Prediction Based Concurrency Control for Distributed Virtual Environments

  • Authors:
  • Jeonghwa Yang;Dongman Lee

  • Affiliations:
  • -;-

  • Venue:
  • VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
  • Year:
  • 2000

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Abstract

Replication is often used to provide the users of distributed virtual environments with high performance interactions. Concurrency control is required to avoid inconsistency views among replicas due to multiple concurrent updates. The prediction based concurrency control scheme has been developed to allow real time interactions for users and eliminate the need for repairs. The existing scheme does not scale in terms of delivering an ownership on time as the number of users increases.In this paper we propose a scalable prediction based concurrency control scheme with an entity-centric multicast: only the users surrounding a target entity do multicast the ownership requests by using the multicast address assigned to the entity. The experimental results and analysis show that the proposed scheme achieves the benefits of prediction based concurrency control with efficiency and scalability for large distributed virtual environments.