SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
CVGIP: Graphical Models and Image Processing
DAB: interactive haptic painting with 3D virtual brushes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Two Methods for Creating Chinese Painting
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Hardware-accelerated real-time rendering for 3D Sumi-e painting
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
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We present a technique for rendering animated 3D models in a Su-Muk painting style with user's guide. First, a user can sketch directly over 3D models by varying ink and water values. And we simulate the behavior of ink-water directly on 3D model for consistent shade information over 3D models. After simulation, ink and water are spread over a 3D surface appropriately. Second, to achieve a real hand-crafted look of Su-Muk painting, ink-water behavior is simulated again on a 2D screen by using overall ink-water shade information from previous output of 3D ink-water simulation. We demonstrate some images for Su-Muk painting with our user-guided drawing system.