Physically interacting with four dimensions

  • Authors:
  • Hui Zhang;Andrew J. Hanson

  • Affiliations:
  • Computer Science Department, Indiana University;Computer Science Department, Indiana University

  • Venue:
  • ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
  • Year:
  • 2006

Quantified Score

Hi-index 0.00

Visualization

Abstract

We exploit the combination of a virtual world containing physically-interacting 4D objects with a multimodal haptics-driven user-interface model; the goal is to facilitate the development of accurate cognitive models enabling the visualization of 4D space. Our primary test domain supports tactile interaction with physically colliding and deformable curves and surfaces embedded in 4D, an important and challenging subject area of classical topology. We implement intricate interactions involving 4D curves and surfaces by haptically manipulating 3D projections of these objects.