SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Interactive manipulation and display of surfaces in four dimensions
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Untangling knots by stochastic energy optimization
Proceedings of the 7th conference on Visualization '96
A computer technique for displaying n-dimensional hyperobjects
Communications of the ACM
A modeling system based on dynamic constraints
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
DAB: interactive haptic painting with 3D virtual brushes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions
Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions
Physically Based Models with Rigid and Deformable Components
IEEE Computer Graphics and Applications
Illuminating the Fourth Dimension
IEEE Computer Graphics and Applications
Haptic Graphs for Blind Computer Users
Proceedings of the First International Workshop on Haptic Human-Computer Interaction
Interactive topological drawing
Interactive topological drawing
Haptic exploration of unknown objects
Haptic exploration of unknown objects
Real-time knot-tying simulation
The Visual Computer: International Journal of Computer Graphics
Shadow-Driven 4D Haptic Visualization
IEEE Transactions on Visualization and Computer Graphics
A framework for exploring high-dimensional geometry
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
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We exploit the combination of a virtual world containing physically-interacting 4D objects with a multimodal haptics-driven user-interface model; the goal is to facilitate the development of accurate cognitive models enabling the visualization of 4D space. Our primary test domain supports tactile interaction with physically colliding and deformable curves and surfaces embedded in 4D, an important and challenging subject area of classical topology. We implement intricate interactions involving 4D curves and surfaces by haptically manipulating 3D projections of these objects.