Simple data-driven modeling of brushes

  • Authors:
  • William Baxter;Naga Govindaraju

  • Affiliations:
  • Microsoft Research;Microsoft Research

  • Venue:
  • Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
  • Year:
  • 2010

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Abstract

We present a new and simple data-driven technique for modeling 3D brushes for use in realistic painting programs. Our technique simplifies and accelerates simulation of the constrained dynamics of brushes by using a small lookup table that efficiently encodes the range of feasible constrained states. The result is a brush model which runs an order of magnitude faster than previous physics-based methods, while at the same time delivering greater deformation fidelity.