IMPaSTo: a realistic, interactive model for paint
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Droplet: a virtual brush model to simulate Chinese calligraphy and painting
Journal of Computer Science and Technology
Real-Time Painting with an Expressive Virtual Chinese Brush
IEEE Computer Graphics and Applications
Virtual hairy brush for painterly rendering
Graphical Models
Simulating Chinese brush painting: a geometric model
Journal of Computing Sciences in Colleges
Paintbrush rendering of lines using HMMs
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Delayed feedback in a Chinese brush painting interface
ACM SIGGRAPH 2006 Research posters
Simulating Chinese brush painting: the parametric hairy brush
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
GPU-based rendering and animation for Chinese painting cartoon
GI '07 Proceedings of Graphics Interface 2007
Model-based analysis of Chinese calligraphy images
Computer Vision and Image Understanding
Airbrush simulation for artwork and computer modeling
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
Simple data-driven modeling of brushes
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
An efficient physically-based model for Chinese brush
FAW'07 Proceedings of the 1st annual international conference on Frontiers in algorithmics
Detail-preserving paint modeling for 3D brushes
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
IR2s: interactive real photo to Sumi-e
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Chinese calligraphy specific style rendering system
Proceedings of the 10th annual joint conference on Digital libraries
Contour recovery of tablet calligraphy characters
International Journal of Computer Applications in Technology
Extended papers from NPAR 2010: Contour-driven Sumi-e rendering of real photos
Computers and Graphics
Simulating of Kasure focused on the change of energy
CIMMACS'05 Proceedings of the 4th WSEAS international conference on Computational intelligence, man-machine systems and cybernetics
Interactive creation of Chinese calligraphy with the application in calligraphy education
Transactions on edutainment V
Real-Time 3d artistic rendering system
KES'05 Proceedings of the 9th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part III
A virtual Chinese hairy brush model for E-Learning
ICWL'07 Proceedings of the 6th international conference on Advances in web based learning
MelodicBrush: a novel system for cross-modal digital art creation linking calligraphy and music
Proceedings of the Designing Interactive Systems Conference
Interactive 3D painting on point-sampled objects
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
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This paper presents a novel 3D brush model consisting of a skeleton and a surface, which isdeformed through constrained energy minimization. The main advantage of our model over existing ones is in its ability to mimic brush flattening and bristle spreading due to brush bending and lateral friction exerted by the paper surface during the painting process. The ability to recreate such deformations is essential to realistic 3D digital painting simulations, especially in the case of Chinese brush painting and calligraphy. To further increase realism, we also model the plasticity of wetted brushes and the resistance exerted by pores on the paper surface onto the brush tip. Our implementation runs on a consumer-level PC in real-time and produces very realistic results.