Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
The design and implementation of pie menus
Dr. Dobb's Journal
Interactive pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Orientable textures for image-based pen-and-ink illustration
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Art-based rendering of fur, grass, and trees
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Painterly rendering for video and interaction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Art-based rendering with continuous levels of detail
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
CavePainting: a fully immersive 3D artistic medium and interactive experience
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Surface drawing: creating organic 3D shapes with the hand and tangible tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DAB: interactive haptic painting with 3D virtual brushes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-Photorealistic Rendering
Putting the artist in the loop
ACM SIGGRAPH Computer Graphics
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Plants, fractals, and formal languages
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Tutorial: A Survey of Stroke-Based Rendering
IEEE Computer Graphics and Applications
I/O brush: drawing with everyday objects as ink
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IMPaSTo: a realistic, interactive model for paint
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Image and video based painterly animation
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Paint Inspired Color Mixing and Compositing for Visualization
INFOVIS '04 Proceedings of the IEEE Symposium on Information Visualization
Interactive vector fields for painterly rendering
GI '05 Proceedings of Graphics Interface 2005
A Buffer Framework for Supporting Responsive Interaction in Information Visualization Interfaces
C5 '06 Proceedings of the Fourth International Conference on Creating, Connecting and Collaborating through Computing
Interactive Color Palette Tools
IEEE Computer Graphics and Applications
A non-photorealistic rendering of seurat's pointillism
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part II
Supervised genetic search for parameter selection in painterly rendering
EuroGP'06 Proceedings of the 2006 international conference on Applications of Evolutionary Computing
Negotiating gestalt: artistic expression by coalition formation between agents
SG'05 Proceedings of the 5th international conference on Smart Graphics
QuickSelect: history-based selection expansion
Proceedings of Graphics Interface 2009
IR2s: interactive real photo to Sumi-e
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Extended papers from NPAR 2010: Contour-driven Sumi-e rendering of real photos
Computers and Graphics
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Volume painter: geometry-guided volume modeling by sketching on the cross-section
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Proceedings of Graphics Interface 2013
Hi-index | 0.00 |
Non-photorealistic rendering has placed much emphasis on developing algorithms that determine the appearance of renditions. To successfully deploy NPR rendering systems using these algorithms, however, one has to consider how artists, illustrators, or lay people can influence the created renditions. Many systems require a cyclical process of parameter tweaking, rendering, and validation before one is satisfied with the final rendition. We present an interactive NPR canvas in which a user can construct a rendition with pre-rendered primitives and modify these primitives using tools that provide spatially explicit computational assistance. We call this approach modeling with rendering primitives. Our technique has the advantage of algorithmic support for creating NPR renditions but requires neither global parameter adjustments and re-rendering cycles nor attribute changes on individually selected primitives. We demonstrate the applicability of this interaction technique for the creation of painterly rendering, pointillism, and decorative mosaics.