A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image and video based painterly animation
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Isoluminant color picking for non-photorealistic rendering
GI '05 Proceedings of Graphics Interface 2005
An NPR technique for pointillistic and mosaic images with impressionist color arrangement
ISVC'05 Proceedings of the First international conference on Advances in Visual Computing
Modeling with rendering primitives: an interactive non-photorealistic canvas
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
UM-based image enhancement in low-light situations
CSS'11 Proceedings of the 5th WSEAS international conference on Circuits, systems and signals
Corpus-based visual synthesis: an approach for artistic stylization
Proceedings of the ACM Symposium on Applied Perception
Hi-index | 0.00 |
In recent years, there has been a trend on simulating impressionism with computers. Among the various styles of impressionism, we are particularly interested in simulating the style of pointillism, especially the style presented by Georges-Pierre Seurat, as he was deemed the founder of pointillism. The reason that his style attracts us is twofold. First, the painting process of pointillism is extremely laborious, so simulating his painting style by computers is desired. Second, though several existing impressionism algorithms may approximate pointillism with point-like strokes, some delicate features frequently observed in Seurat's paintings are still not satisfactorily reflected by those general schemes. To achieve simulating Seurat's painting style, we made careful observations on all accessible Seurat's paintings and extract from them some important features, such as the few primitive colors, point sizes, and the effects of complementary colors and halos. These features have been successfully simulated and results are compared with not only Seurat's existing paintings, but also with previous attempted simulations.