3D physics-based brush model for painting
ACM SIGGRAPH 99 Conference abstracts and applications
The drawing prism: a versatile graphic input device
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
DAB: interactive haptic painting with 3D virtual brushes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Providing Force Feedback in Virtual Environments
IEEE Computer Graphics and Applications
Visualization on the Responsive Workbench
IEEE Computer Graphics and Applications
Intuitive Virtual Grasping for Non Haptic Environments
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
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ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
Mouthbrush: drawing and painting by hand and mouth
Proceedings of the 5th international conference on Multimodal interfaces
Designing a user interface for a painting application supporting real watercolor painting processes
Proceedings of the 10th asia pacific conference on Computer human interaction
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We introduce a projection-space interaction tool (Digital Canvas) which can be used for visual environments. Using Digital Canvas, users are allowed to interact with the visual items on the same space where they are displayed. Digital Canvas has resolved some limitations of previous interaction tools by merging interaction space and display space, providing tangible interface, and allowing for intuitive and natural interfaces. Digital Canvas was successfully used for digital painting education and a virtual environment manipulation. As a painting tool, it provided tactile feedback, freedom of choosing painting tools, erasable and undoable procedures, and an interface that is similar to traditional painting. As a virtual environment interaction tool, Digital Canvas allowed for projection-space tangible interactions using physical objects.