Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Tilings and patterns
Discrete groups and visualization of three-dimensional manifolds
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
The NURBS book
The algorithmic beauty of plants
The algorithmic beauty of plants
Computer-generated floral ornament
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Mathematical Tools for Computer-Generated Ornamental Patterns
EP '98/RIDT '98 Proceedings of the 7th International Conference on Electronic Publishing, Held Jointly with the 4th International Conference on Raster Imaging and Digital Typography: Electronic Publishing, Artistic Imaging, and Digital Typography
Islamic star patterns in absolute geometry
ACM Transactions on Graphics (TOG)
The computer/plotter and the 17 ornamental design types
SIGGRAPH '75 Proceedings of the 2nd annual conference on Computer graphics and interactive techniques
Animating Chinese paintings through stroke-based decomposition
ACM Transactions on Graphics (TOG)
Computer Animation, Second Edition: Algorithms and Techniques
Computer Animation, Second Edition: Algorithms and Techniques
Interactive modeling of Muqarnas
Proceedings of the International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
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In this paper we describe Persian floral patterns and explore techniques for animating them. We present several approaches for this dynamic recreation: visualizing pattern symmetries, illustrating their design process, and simulating plant growth. For creating a pleasant illusion of a never-ending movie, we also explore an infinitely cycling effect for self-similar patterns. The construction of animating patterns is started by interactive modeling of plant elements using NURBS. We then use procedural techniques to control the animation.