Stochastic sampling in computer graphics
ACM Transactions on Graphics (TOG)
Ray tracing JELL-OTM Brand Gelatin
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Accurate triangulations of deformed, intersecting surfaces
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Ray tracing Jell-O brand gelatin
Communications of the ACM
Geometric collisions for time-dependent parametric surfaces
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Accelerated walkthrough of large spline models
Proceedings of the 1997 symposium on Interactive 3D graphics
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A Reflectance Model for Computer Graphics
ACM Transactions on Graphics (TOG)
Scan line methods for displaying parametrically defined surfaces
Communications of the ACM
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Interactive Image-based Modeling of Macrostructured Textures
IEEE Computer Graphics and Applications
Budget sampling of parametric surface patches
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
The simulation of natural phenomena (Panel Session)
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Temporal anti-aliasing in computer generated animation
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
A more flexible image generation environment
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Ray tracing parametric patches
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
An algorithm and data structure for 3D object synthesis using surface patch intersections
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Scanline rendering of parametric surfaces
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Filtering high quality text for display on raster scan devices
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
A reflectance model for computer graphics
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Synthetic texturing using digital filters
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Simulation of natural scenes using textured quadric surfaces
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Summed-area tables for texture mapping
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
The progression of realism in computer generated images
ACM '77 Proceedings of the 1977 annual conference
A scan line algorithm for displaying parametrically defined surfaces
ACM SIGGRAPH Computer Graphics
Capture and Synthesis of 3D Surface Texture
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
DiagSplit: parallel, crack-free, adaptive tessellation for micropolygon rendering
ACM SIGGRAPH Asia 2009 papers
Surface enhancement using real-time photometric stereo and reflectance transformation
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
The I.M.O.G.E.N .E. machine: some hardware elements
EGGH'91 Proceedings of the Sixth Eurographics conference on Advances in Computer Graphics Hardware: rendering, visualization and rasterization hardware
An efficient massively parallel rasterization scheme for a high performance graphics system
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
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