Interactive Image-based Modeling of Macrostructured Textures

  • Authors:
  • Jean-Michel Dischler;Djamchid Ghazanfarpour

  • Affiliations:
  • -;-

  • Venue:
  • IEEE Computer Graphics and Applications
  • Year:
  • 1999

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Abstract

We describe a new hybrid approach, based on morphology and image analysis principles for efficient "macrostructured" texture generation. In this article, we apply the notions of distance measurement, proximity, and skeletons to provide efficient interactive control of distributions, orientations, sizes, etc. of macrostructures. Their shapes, as well as their local surface structures, are extracted from two orthogonal views of model pictures. Our method improves texture generation by merging two generally separated domains, namely texture analysis and geometric modeling.