DVR-Pompei: a 3D information system for the house of the Vettii in openGL environment
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Mixing virtual and real scenes in the site of ancient Pompeii: Research Articles
Computer Animation and Virtual Worlds
Procedural modeling of buildings
ACM SIGGRAPH 2006 Papers
Detailed 3D Reconstruction of Large-Scale Heritage Sites with Integrated Techniques
IEEE Computer Graphics and Applications
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
Digital representation and multimodal presentation of archeological graffiti at Pompei
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
3D modeling of complex and detailed cultural heritage using multi-resolution data
Journal on Computing and Cultural Heritage (JOCCH)
Interactive Domitilla catacomb exploration
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
Integration of 3D and multispectral data for cultural heritage applications: Survey and perspectives
Image and Vision Computing
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The article describes a multi-resolution approach developed for the 3D modeling of the entire Roman Forum in Pompeii, Italy. The archaeological area, approximately 150 x 80 m, contains more than 350 finds spread all over the Forum as well as larger mural structures of previous buildings and temples. The interdisciplinary 3D modeling work consists of a multi-scale image- and range-based digital documentation method developed to fulfil all the surveying and archaeological needs and exploit all the potentialities of the actual 3D modeling techniques. Data's resolution spans from few decimetres down to few millimetres, both in geometry and texture. The employed surveying methodologies have pros and cons which will be addressed and discussed. The first results of the integration of the different 3D data in a unique and seamless textured 3D model will be presented.