QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
ACM SIGGRAPH 2003 Papers
The digital michelangelo project
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
3D modeling of large and complex site using multi-sensor integration and multi-resolution data
VAST'08 Proceedings of the 9th International conference on Virtual Reality, Archaeology and Cultural Heritage
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Rapid visualization of large point-based surfaces
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
A point-based approach for capture, display and illustration of very complex archeological artefacts
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
New approaches to efficient rendering of complex reconstructed environments
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Instant points: fast rendering of unprocessed point clouds
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
Out-of-core real-time visualization of massive 3D point clouds
Proceedings of the 7th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
Cultural Heritage: Out-of-core selection and editing of huge point clouds
Computers and Graphics
Fast low-memory seamless photo blending on massive point clouds using a streaming framework
Journal on Computing and Cultural Heritage (JOCCH)
Real-time rendering of massive unstructured raw point clouds using screen-space operators
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
A distributed object repository for cultural heritage
VAST'10 Proceedings of the 11th International conference on Virtual Reality, Archaeology and Cultural Heritage
Fusing oblique imagery with augmented aerial LiDAR
Proceedings of the 20th International Conference on Advances in Geographic Information Systems
EuroMed'12 Proceedings of the 4th international conference on Progress in Cultural Heritage Preservation
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In this paper we present an approach for interactive visualization and manipulation of huge point clouds. Archaeological monuments like the Domitilla Catacomb in Rome lead to data sets surpassing 1 Billion (109) points or 20GB of storage space, which makes standard techniques like mesh conversion or in-core point-based rendering infeasible. Our system uses an out-of-core octree structure and a number of interactive editing tools to enable many archaeological tasks to be carried out on the whole point cloud that would not be possible using traditional methods. We allow fast selection, insertion and deletion of points, and through out-of-core rendering, the frame rate always stays above 20 frames per second on a fast workstation. To the best of our knowledge, this is the first interactive visualization of the complete data set of a large subterranean catacomb, and we show that direct point cloud visualization on the complete data set of a scan campaign is an important tool in archaeological practice.