Determining Reflectance Properties of an Object Using Range and Brightness Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Efficient algorithms for local and global accessibility shading
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiview registration for large data sets
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Beyond 2D images: effective 3D imaging for library materials
DL '00 Proceedings of the fifth ACM conference on Digital libraries
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Out-of-core simplification of large polygonal models
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Progressive geometry compression
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The digital atheneum: new approaches for preserving, restoring and analyzing damaged manuscripts
Proceedings of the 1st ACM/IEEE-CS joint conference on Digital libraries
GRIN'01 No description on Graphics interface 2001
An efficient bit allocation for compressing normal meshes with an error-driven quantization
Computer Aided Geometric Design - Special issue: Geometry processing
The Graph SLAM Algorithm with Applications to Large-Scale Mapping of Urban Structures
International Journal of Robotics Research
Manifold-based approach to semi-regular remeshing
Graphical Models
Geometric compression of a quadrilateral mesh
Computers & Mathematics with Applications
The virtual museum of sculpture
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
Design of information landscapes for cultural heritage content
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
An efficient bit allocation for compressing normal meshes with an error-driven quantization
Computer Aided Geometric Design - Special issue: Geometry processing
Automated trimmed iterative closest point algorithm
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
Modeling of human head for custom wig production
ICDHM'07 Proceedings of the 1st international conference on Digital human modeling
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
Cultural Heritage: Out-of-core selection and editing of huge point clouds
Computers and Graphics
Surface registration markers from range scan data
IWCIA'06 Proceedings of the 11th international conference on Combinatorial Image Analysis
Interactive Domitilla catacomb exploration
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
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