Cg: a system for programming graphics hardware in a C-like language
ACM SIGGRAPH 2003 Papers
Automated Texture Mapping of 3D City Models With Oblique Aerial Imagery
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Improved color acquisition and mapping on 3D models via flash-based photography
Journal on Computing and Cultural Heritage (JOCCH)
Visualization of LIDAR datasets using point-based rendering technique
Computers & Geosciences
Interactive Domitilla catacomb exploration
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
Visually-complete aerial LiDAR point cloud rendering
Proceedings of the 20th International Conference on Advances in Geographic Information Systems
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We present a scalable out-of-core technique for mapping colors from aerial oblique imagery to large scale aerial LiDAR (Light Detection and Ranging) point cloud. Our method does not require meshing or intensive processing of points, only fast and effective augmentation is applied to fill occluded points on building walls and under tree canopies. The presented system applies a modified visibility pass of GPU splatting to map colors, where occluded points are filtered out by projecting all points as oriented surface splats into images. A weighting scheme is utilized to accumulate colors from all contributing images while leveraging image resolution and surface orientation. The effectiveness of color mapping is demonstrated through visualizations of colored points by a GPU splatting algorithm.