Web-based 3D Reconstruction Service

  • Authors:
  • Maarten Vergauwen;Luc Van Gool

  • Affiliations:
  • K.U.Leuven ESAT-PSI, Kasteelpark Arenberg 10, 3001, Leuven, Belgium;ETH Zürich D-ITET-BIWI, Gloriastrasse 35, CH-8092, Zürich, Switzerland

  • Venue:
  • Machine Vision and Applications
  • Year:
  • 2006

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Abstract

The use of 3D information in the field of cultural heritage is increasing year by year. From this field comes a large demand for cheaper and more flexible ways of 3D reconstruction. This paper describes a web-based 3D reconstruction service, developed to relieve those needs of the cultural heritage field. This service consists of a pipeline that starts with the user uploading images of an object or scene(s) he wants to reconstruct in 3D. The automatic reconstruction process, running on a server connected to a cluster of computers, computes the camera calibration, as well as dense depth (or range-) maps for the images. This result can be downloaded from an ftp server and visualized with a specific tool running on the user’s PC.