Web-based 3D Reconstruction Service
Machine Vision and Applications
Collada: Sailing the Gulf of 3d Digital Content Creation
Collada: Sailing the Gulf of 3d Digital Content Creation
Seven Research Challenges of Generalized 3D Documents
IEEE Computer Graphics and Applications
Virtual Inspector: A Flexible Visualizer for Dense 3D Scanned Models
IEEE Computer Graphics and Applications
FO3D: formatting objects for PDF3D
Proceedings of the 15th International Conference on Web 3D Technology
Automatic 3d blogging to support the collaborative experience of 3d digital archives
ICADL'05 Proceedings of the 8th international conference on Asian Digital Libraries: implementing strategies and sharing experiences
The Arrigo showcase reloaded: towards a sustainable link between 3D and semantics
VAST'08 Proceedings of the 9th International conference on Virtual Reality, Archaeology and Cultural Heritage
Publishing 3D content as PDF in cultural heritage
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
Proceedings of the 17th International Conference on 3D Web Technology
Virtual heritage in the cloud: new perspectives for the virtual museum of bologna
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
Towards a common implementation framework for online virtual museums
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: health, learning, playing, cultural, and cross-cultural user experience - Volume Part II
Journal of Electrical and Computer Engineering
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Publishing cultural heritage as 3D models with embedded annotations and additional information on the web is still a major challenge. This includes the acquisition of the digital 3D model, the authoring and editing of the additional information to be attached to the digital model as well as publishing it in a suitable format. These steps usually require very expensive hardware and software tools. Especially small museums cannot afford an expensive scanning campaign in order to generate the 3D models from the real artifacts. In this paper we propose an affordable publishing workflow from acquisition of the data to authoring and enriching it with the related metadata and information to finally publish it in a way suitable for access by means of a web browser over the internet. All parts of the workflow are based on open source solutions and free services.