Proceedings of the 26th annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
ACM Transactions on Graphics (TOG)
A Unifying Framework for Version Control in a CAD Environment
VLDB '86 Proceedings of the 12th International Conference on Very Large Data Bases
Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture
CGI '99 Proceedings of the International Conference on Computer Graphics
A Mesh Watermarking Approach for Appearance Attributes
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
A Next Step: Visualizing Errors and Uncertainty
IEEE Computer Graphics and Applications
State-of-the-art in privacy preserving data mining
ACM SIGMOD Record
The 3D vase museum: a new approach to context in a digital library
Proceedings of the 4th ACM/IEEE-CS joint conference on Digital libraries
A Survey of Content Based 3D Shape Retrieval Methods
SMI '04 Proceedings of the Shape Modeling International 2004
Protected interactive 3D graphics via remote rendering
ACM SIGGRAPH 2004 Papers
Web-based 3D Reconstruction Service
Machine Vision and Applications
ATEC '00 Proceedings of the annual conference on USENIX Annual Technical Conference
Visualizing temporal uncertainty in 3D virtual reconstructions
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Semantic 3D Media and Content: Semantics and 3D media: Current issues and perspectives
Computers and Graphics
Cultural learning in virtual heritage: an overview
IVIC'11 Proceedings of the Second international conference on Visual informatics: sustaining research and innovations - Volume Part II
High speed capture, retrieval and rendering of segment-based annotations on 3D museum objects
ICADL'11 Proceedings of the 13th international conference on Asia-pacific digital libraries: for cultural heritage, knowledge dissemination, and future creation
Annotating traditional Chinese paintings for immersive virtual exhibition
Journal on Computing and Cultural Heritage (JOCCH)
Extending MPEG-7 for efficient annotation of complex web 3D scenes
Multimedia Tools and Applications
Proceedings of the 17th International Conference on 3D Web Technology
A repository for heterogeneous and complex digital cultural objects
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
Linking evidence with heritage visualization using a large scale collaborative interface
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
Virtual heritage in the cloud: new perspectives for the virtual museum of bologna
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
A repository for 3D model production and interpretation in culture and beyond
VAST'10 Proceedings of the 11th International conference on Virtual Reality, Archaeology and Cultural Heritage
VAST'10 Proceedings of the 11th International conference on Virtual Reality, Archaeology and Cultural Heritage
Cultural Heritage Predictive Rendering
Computer Graphics Forum
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The increasing creation of 3D cultural heritage models has resulted in a need for the establishment of centralized digital archives. We advocate open repositories of scientifically authenticated 3D models based on the example of traditional scholarly journals, with standard mechanisms for preservation, peer review, publication, updating, and dissemination of the 3D models. However, fully realizing this vision will require addressing a number of related research challenges. In this article, we first give a brief background of the virtual heritage discipline, and characterize the need for centralized 3D archives, including a preliminary needs assessment survey of virtual heritage practitioners. Then we describe several existing 3D cultural heritage repositories, and enumerate a number of technical research challenges that should be addressed to realize an ideal archive. These challenges include digital rights management for the 3D models, clear depiction of uncertainty in 3D reconstructions, version control for 3D models, effective metadata structures, long-term preservation, interoperability, and 3D searching. Other concerns are provision for the application of computational analysis tools, and the organizational structure of a peer-reviewed 3D model archive.