Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Animating Chinese Landscape Paintings and Panorama Using Multi-Perspective Modeling
CGI '01 Computer Graphics International 2001
Multi-perspective images for visualisation
VIP '01 Proceedings of the Pan-Sydney area workshop on Visual information processing - Volume 11
Multiperspective Projection and Collineation
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
A new style of ancient culture: animated Chinese Dunhuang murals
SIGGRAPH '04 ACM SIGGRAPH 2004 Sketches
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Capturing and viewing gigapixel images
ACM SIGGRAPH 2007 papers
Multimodal human-computer interaction: A survey
Computer Vision and Image Understanding
Proceedings of the 21st annual ACM symposium on User interface software and technology
A variational approach for automatic generation of panoramic maps
ACM Transactions on Graphics (TOG)
i-m-Tube: an interactive multi-resolution tubular display
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Research challenges for digital archives of 3D cultural heritage models
Journal on Computing and Cultural Heritage (JOCCH)
A taxonomy of visualization strategies for cultural heritage applications
Journal on Computing and Cultural Heritage (JOCCH)
Computer Vision: Algorithms and Applications
Computer Vision: Algorithms and Applications
Binocular stereopsis of traditional Chinese paintings
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
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We propose a new method of annotating a masterpiece of traditional Chinese painting with voice dubbings and environmental sounds. The painting was created with moving focus drawing technique without rigorous perspective. A novel algorithm is proposed to infer the 3D space of the painting according to its layout and embed the audio annotations. For exhibition, the masterpiece is scanned into a high-resolution gigapixel image for presenting the drawing details, and we develop an interactive multimedia system with a panning and zooming interface to enable smooth navigation on the giant painting and exploring the historical culture. During the navigation, the system estimates the 3D position of the user's viewpoint from his/her actions, and subsequently synthesizes a realistic stereo audio field according to the viewer's orientation and distance from the annotations in the 3D space. The proposed system provides an immersive user experience by rendering a visual-audio consistent perception.