Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Probability Models for Clutter in Natural Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Image-based 3D photography using opacity hulls
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
On Advances in Statistical Modeling of Natural Images
Journal of Mathematical Imaging and Vision
Building Roadmaps of Local Minima of Visual Models
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
What Does the Scene Look Like from a Scene Point?
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
Photorealistic Scene Reconstruction by Voxel Coloring
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
3-D surface reconstruction from stereoscopic image sequences
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Stereo Matching with Transparency and Matting
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
View synthesis using stereo vision
View synthesis using stereo vision
Space-Time Completion of Video
IEEE Transactions on Pattern Analysis and Machine Intelligence
Display pre-filtering for multi-view video compression
Proceedings of the 15th international conference on Multimedia
International Journal of Computer Vision
Content-preserving warps for 3D video stabilization
ACM SIGGRAPH 2009 papers
Virtual view specification and synthesis for free viewpoint television
IEEE Transactions on Circuits and Systems for Video Technology
Personal photo enhancement using example images
ACM Transactions on Graphics (TOG)
Super resolution of images of 3D scenecs
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part II
Ambient point clouds for view interpolation
ACM SIGGRAPH 2010 papers
ACM Transactions on Graphics (TOG)
Image-based bidirectional scene reprojection
Proceedings of the 2011 SIGGRAPH Asia Conference
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
Towards plenoptic raumzeit reconstruction
Proceedings of the 2010 international conference on Video Processing and Computational Video
Multimedia Tools and Applications
Scene reconstruction from high spatio-angular resolution light fields
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
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Given a set of images acquired from known viewpoints, we describe a method for synthesizing the image which would be seen from a new viewpoint. In contrast to existing techniques, which explicitly reconstruct the 3D geometry of the scene, we transform the problem to the reconstruction of colour rather than depth. This retains the benefits of geometric constraints, but projects out the ambiguities in depth estimation which occur in textureless regions.On the other hand, regularization is still needed in order to generate high-quality images. The paper's second contribution is to constrain the generated views to lie in the space of images whose texture statistics are those of the input images. This amounts to an image-based prior on the reconstruction which regularizes the solution, yielding realistic synthetic views. Examples are given of new view generation for cameras interpolated between the acquisition viewpoints--which enables synthetic steadicam stabilization of a sequence with a high level of realism.