Scaling Theorems for Zero Crossings
IEEE Transactions on Pattern Analysis and Machine Intelligence
Scale-Space and Edge Detection Using Anisotropic Diffusion
IEEE Transactions on Pattern Analysis and Machine Intelligence
Feature-based image metamorphosis
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Fast shadows and lighting effects using texture mapping
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 1997 symposium on Interactive 3D graphics
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Physically-Valid View Synthesis by Image Interplation
VSR '95 Proceedings of the IEEE Workshop on Representation of Visual Scenes
Free-viewpoint video of human actors
ACM SIGGRAPH 2003 Papers
A new reconstruction filter for undersampled light fields
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
A Geometric Analysis of Light Field Rendering
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
Efficient Graph-Based Image Segmentation
International Journal of Computer Vision
Image-Based Rendering Using Image-Based Priors
International Journal of Computer Vision
Image-based spatio-temporal modeling and view interpolation of dynamic events
ACM Transactions on Graphics (TOG)
High performance imaging using large camera arrays
ACM SIGGRAPH 2005 Papers
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
Relighting human locomotion with flowed reflectance fields
ACM SIGGRAPH 2006 Sketches
Antialiasing for automultiscopic 3D displays
ACM SIGGRAPH 2006 Sketches
Surface Capture for Performance-Based Animation
IEEE Computer Graphics and Applications
Poisson surface reconstruction
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Performance capture from sparse multi-view video
ACM SIGGRAPH 2008 papers
Speeded-Up Robust Features (SURF)
Computer Vision and Image Understanding
Perception-motivated interpolation of image sequences
Proceedings of the 5th symposium on Applied perception in graphics and visualization
Moving gradients: a path-based method for plausible image interpolation
ACM SIGGRAPH 2009 papers
A Superresolution Framework for High-Accuracy Multiview Reconstruction
Proceedings of the 31st DAGM Symposium on Pattern Recognition
An iterative image registration technique with an application to stereo vision
IJCAI'81 Proceedings of the 7th international joint conference on Artificial intelligence - Volume 2
A duality based approach for realtime TV-L1 optical flow
Proceedings of the 29th DAGM conference on Pattern recognition
A duality based algorithm for TV-L¹-optical-flow image registration
MICCAI'07 Proceedings of the 10th international conference on Medical image computing and computer-assisted intervention
Unstructured video-based rendering: interactive exploration of casually captured videos
ACM SIGGRAPH 2010 papers
Multi-view texturing of imprecise mesh
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part II
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The goal of image-based rendering is to evoke a visceral sense of presense in a scene using only photographs or videos. A huge variety of different approaches have been developed during the last decade. Examining the underlying models we find three different main categories: view interpolation based on geometry proxies, pure image interpolation techniques and complete scene flow reconstruction. In this paper we present three approaches for free-viewpoint video, one for each of these categories and discuss their individual benefits and drawbacks. We hope that studying the different approaches will help others in making important design decisions when planning a free-viewpoint video system.