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Plenoptic modeling: an image-based rendering system
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SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
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International Journal of Computer Vision
The Development and Comparison of Robust Methodsfor Estimating the Fundamental Matrix
International Journal of Computer Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
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ECCV '92 Proceedings of the Second European Conference on Computer Vision
A Progressive Scheme for Stereo Matching
SMILE '00 Revised Papers from Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
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International Journal of Computer Vision
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Motion estimation by decoupling rotation and translation in catadioptric vision
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Neurocomputing
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This paper presents a quasi-dense matching algorithm between images based on the match propagation principle. The algorithm starts from a set of sparse seed matches, then propagates to the neighboring pixels by the best-first strategy, and produces a quasi-dense disparity map. The quasi-dense matching aims at broad modeling and visualization applications which rely heavily on matching information. Our algorithm is robust to initial sparse match outliers due to the best-first strategy. It is efficient in time and space as it is only output sensitive. It handles half-occluded areas because of the simultaneous enforcement of newly introduced discrete 2D gradient disparity limit and the uniqueness constraint. The properties of the algorithm are discussed and empirically demonstrated. The quality of quasi-dense matching are validated through intensive real examples.