View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Proceedings of the 1997 symposium on Interactive 3D graphics
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
Synchronization of multi-camera video recordings based on audio
Proceedings of the 15th international conference on Multimedia
Novel-View Synthesis of Outdoor Sport Events Using an Adaptive View-Dependent Geometry
Computer Graphics Forum
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We present an image-based rendering system to viewpoint-navigate through space and time of complex real-world, dynamic scenes. Our approach accepts unsynchronized, uncalibrated multi-video footage as input. Inexpensive, consumer-grade camcorders suffice to acquire arbitrary scenes, e.g., in the outdoors, without elaborate recording setup procedures. Instead of scene depth estimation, layer segmentation, or 3D reconstruction, our approach is based on dense image correspondences, treating view interpolation uniformly in space and time: spatial viewpoint navigation, slow motion, and freeze-and-rotate effects can all be created in the same fashion. Acquisition simplification, generalization to difficult scenes, and space-time symmetric interpolation amount to a widely applicable Virtual Video Camera system.