Robot vision
On the estimation of optical flow: relations between different approaches and some new results
Artificial Intelligence
MPEG: a video compression standard for multimedia applications
Communications of the ACM - Special issue on digital multimedia systems
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Spatial anti-aliasing for animation sequences with spatio-temporal filtering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Motion compensated compression of computer animation frames
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Performance of a software MPEG video decoder
MULTIMEDIA '93 Proceedings of the first ACM international conference on Multimedia
Model-based motion estimation for synthetic animations
Proceedings of the third ACM international conference on Multimedia
Polygon-assisted JPEG and MPEG compression of synthetic images
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Texture mapping for cel animation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Compression of time-dependent geometry
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Deep compression for streaming texture intensive animations
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Spatiotemporal sensitivity and visual attention for efficient rendering of dynamic environments
ACM Transactions on Graphics (TOG)
Spatially-encoded far-field representations for interactive walkthroughs
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
Temporal and spatial level of details for dynamic meshes
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Visual importance-biased image synthesis animation
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A server-based interactive remote walkthrough
Proceedings of the sixth Eurographics workshop on Multimedia 2001
An image-warping VR-architecture: design, implementation and applications
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
SHARC: A scalable 3D graphics virtual appliance delivery framework in cloud
Journal of Network and Computer Applications
GPU-based fast motion estimation for on-the-fly encoding of computer-generated video streams
Proceedings of the 21st international workshop on Network and operating systems support for digital audio and video
Temporal Coherence Methods in Real-Time Rendering
Computer Graphics Forum
Hi-index | 0.00 |
This paper describes a methodology for using the matrix-vector multiply and scan conversion hardware present in many graphics workstations to rapidly approximate the optical flow in a scene. The optical flow is a 2-dimensional vector field describing the on-screen motion of each pixel. An application of the optical flow to MPEG compression is described which results in improved compression with minimal overhead.