View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Correction of geometric perceptual distortions in pictures
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 1997 symposium on Interactive 3D graphics
Multiperspective panoramas for cel animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
An image-based approach to three-dimensional computer graphics
An image-based approach to three-dimensional computer graphics
Multiple-center-of-projection images
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A perceptually based physical error metric for realistic image synthesis
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
LDI tree: a hierarchical representation for image-based rendering
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Rendering with concentric mosaics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Panoramic mosaics by manifold projection
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Novel view synthesis in tensor space
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Movie-maps: An application of the optical videodisc to computer graphics
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Relief Textures
Efficient image updates using light fields
Pattern Recognition Letters
Short and long-range visual navigation using warped panoramic images
Robotics and Autonomous Systems
Foundations and Trends® in Computer Graphics and Vision
Real-Time camera walks using light fields
ICVGIP'06 Proceedings of the 5th Indian conference on Computer Vision, Graphics and Image Processing
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In this paper, we present a novel image-based rendering technique, which we call manifold hopping. Our technique provides users with perceptually continuous navigation by using only a small number of strategically sampled manifold mosaics or multiperspective panoramas. Manifold hopping has two modes of navigation: moving continuously along any manifold, and discretely between manifolds. An important feature of manifold hopping is that significant data reduction can be achieved without sacrificing output visual fidelity, by carefully adjusting the hopping intervals. A novel view along the manifold is rendered by locally warping a single manifold mosaic using a constant depth assumption, without the need for accurate depth or feature correspondence. The rendering errors caused by manifold hopping can be analyzed in the signed Hough ray space. Experiments with real data demonstrate that we can navigate smoothly in a virtual environment with as little as 88k data compressed from 11 concentric mosaics.