Memory access patterns of occlusion-compatible 3D image warping
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Efficient warping for architectural walkthroughs using layered depth images
Proceedings of the conference on Visualization '98
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
LDI tree: a hierarchical representation for image-based rendering
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Analysis of a bounding box heuristic for object intersection
Proceedings of the tenth annual ACM-SIAM symposium on Discrete algorithms
Analyzing bounding boxes for object intersection
ACM Transactions on Graphics (TOG)
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Efficient image-based methods for rendering soft shadows
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The WarpEngine: an architecture for the post-polygonal age
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Spherical Mosaics with Quaternions and Dense Correlation
International Journal of Computer Vision
Image based rendering with stable frame rates
Proceedings of the conference on Visualization '00
Image-based modeling and photo editing
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Spatiotemporal sensitivity and visual attention for efficient rendering of dynamic environments
ACM Transactions on Graphics (TOG)
A hybrid method of image synthesis in IBR for novel viewpoints
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Scheduling level of detail with guaranteed quality and cost
Proceedings of the seventh international conference on 3D Web technology
Adventures of Möbius band: mathematical visualization in virtual environment
Proceedings of the eighteenth annual symposium on Computational geometry
Image caching algorithms and strategies for real time rendering of complex virtual environments
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
Perception-based global illumination, rendering, and animation techniques
SCCG '02 Proceedings of the 18th spring conference on Computer graphics
International Journal of Computer Vision
Fast and reliable space leaping for interactive volume rendering
Proceedings of the conference on Visualization '02
Perception-Based Fast Rendering and Antialiasing of Walkthrough Sequences
IEEE Transactions on Visualization and Computer Graphics
Collision Detection Using Bounding Boxes: Convexity Helps
ESA '00 Proceedings of the 8th Annual European Symposium on Algorithms
Enhancing 3D Graphics on Mobile Devices by Image-Based Rendering
PCM '02 Proceedings of the Third IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Construction of Virtual Environment from Video Data with Forward Motion
AMCP '98 Proceedings of the First International Conference on Advanced Multimedia Content Processing
Comparing Simplification and Image-Based Techniques for 3D Client-Server Rendering Systems
IEEE Transactions on Visualization and Computer Graphics
A Panoramic-Based Walkthrough System Using Real Photos
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Hybrid forward resampling and volume rendering
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
Journal of Computer Science and Technology
Binary-Space-Partitioned Images for Resolving Image-Based Visibility
IEEE Transactions on Visualization and Computer Graphics
Exploiting temporal coherence in ray casted walkthroughs
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
Construction of complex environments from a set of depth images
Integrated image and graphics technologies
Object representation using 1D displacement mapping
GI '04 Proceedings of the 2004 Graphics Interface Conference
Real-time relief mapping on arbitrary polygonal surfaces
Proceedings of the 2005 symposium on Interactive 3D graphics and games
ACM Transactions on Graphics (TOG)
Stick textures for image-based rendering
Graphical Models - Special issue on SPM 05
Proceedings of the 2nd ACM international workshop on Wireless multimedia networking and performance modeling
View synthesis of articulating humans using visual hull
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
Graphical Models - Special issue on the vision, video and graphics conference 2005
Journal of VLSI Signal Processing Systems
Light-Field Rendering Using Colored Point Clouds---A Dual-Space Approach
Presence: Teleoperators and Virtual Environments
A gaze-based study for investigating the perception of visual realism in simulated scenes
ACM Transactions on Applied Perception (TAP)
A client driven interactive free-viewpoint video system
ACACOS'08 Proceedings of the 7th WSEAS International Conference on Applied Computer and Applied Computational Science
Stereoscopic 3D from 2D video with super-resolution capability
Image Communication
Depth image-based rendering from multiple cameras with 3D propagation algorithm
Proceedings of the 2nd International Conference on Immersive Telecommunications
Real-time remote rendering of 3D video for mobile devices
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Error analysis for image-based rendering with depth information
IEEE Transactions on Image Processing
Warping of a spherical representation of image-based models on GPU
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Spatio-temporally Consistent Multi-view Video Synthesis for Autostereoscopic Displays
PCM '09 Proceedings of the 10th Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Epipolar sampling for shadows and crepuscular rays in participating media with single scattering
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Multiview depth-image compression using an extended H.264 encoder
ACIVS'07 Proceedings of the 9th international conference on Advanced concepts for intelligent vision systems
Depth image-based rendering with low resolution depth
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
View synthesis using stereo vision
View synthesis using stereo vision
WebMedia '09 Proceedings of the XV Brazilian Symposium on Multimedia and the Web
A high-quality low-delay remote rendering system for 3D video
Proceedings of the international conference on Multimedia
Vector median splatting for image based rendering
ICCVG'10 Proceedings of the 2010 international conference on Computer vision and graphics: Part II
Using graphics rendering contexts to enhance the real-time video coding for mobile cloud gaming
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Multi-view video composition with computer graphics
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
A framework for multi-view video coding using layered depth images
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
A 3D interactive system for 3D display
Journal of Mobile Multimedia
A real-time remote rendering system for interactive mobile graphics
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP) - Special section of best papers of ACM multimedia 2011, and special section on 3D mobile multimedia
Perceptually-informed accelerated rendering of high quality walkthrough sequences
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Real-time rendering of real world environments
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Computing visibility for triangulated panoramas
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Efficient displacement mapping by image warping
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
GA based adaptive sampling for image-based walkthrough
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Interactive point-based modeling from dense color and sparse depth
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Accelerating voxel-based terrain rendering with keyframe-free image-based rendering
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Real-time volume rendering for virtual colonoscopy
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
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