Scheduling level of detail with guaranteed quality and cost

  • Authors:
  • W. Pasman;F. W. Jansen

  • Affiliations:
  • Delft University of Technology, Delft, Netherlands;Delft University of Technology, Delft, Netherlands

  • Venue:
  • Proceedings of the seventh international conference on 3D Web technology
  • Year:
  • 2002

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Abstract

This paper presents a framework for handling and on-the-fly generation of levels of detail. The application directly controls the trade-off between the amount of resources to be used and the accuracy of the final images. The basis for this choice is an accuracy curve which explicates the trade-off. This curve is calculated and updated hierarchically, which makes it especially suited for use with a scene graph. Integration of the framework with VRML is described. Measurements on our prototype implementation show that target resource loads and accuracies can adequately be reached.