SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Simplicial maps for progressive transmission of polygonal surfaces
Proceedings of the third symposium on Virtual reality modeling language
Progressive forest split compression
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Progressive compression of arbitrary triangular meshes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Time-critical multiresolution scene rendering
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
A web architecture for progressive delivery of 3D content
Proceedings of the sixth international conference on 3D Web technology
A stateless client for progressive view-dependent transmission
Proceedings of the sixth international conference on 3D Web technology
Progressive compression for lossless transmission of triangle meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Multiresolution streaming mesh with shape preserving and QoS-like controlling
Proceedings of the seventh international conference on 3D Web technology
Scheduling level of detail with guaranteed quality and cost
Proceedings of the seventh international conference on 3D Web technology
Progressive lossless compression of arbitrary simplicial complexes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Visualization and Computer Graphics
Dynamic LoD for QoS Management in the Next Generation VRML
ICMCS '96 Proceedings of the 1996 International Conference on Multimedia Computing and Systems
Web-based progressive geometry transmission using subdivision-surface wavelets
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Geometry-guided progressive lossless 3D mesh coding with octree (OT) decomposition
ACM SIGGRAPH 2005 Papers
3D data codec and transmission over the internet
Proceedings of the twelfth international conference on 3D web technology
An analytical model for progressive mesh streaming
Proceedings of the 15th international conference on Multimedia
Receiver-driven view-dependent streaming of progressive mesh
Proceedings of the 18th International Workshop on Network and Operating Systems Support for Digital Audio and Video
Technologies for 3D mesh compression: A survey
Journal of Visual Communication and Image Representation
Collaborative visualization: current systems and future trends
Proceedings of the 16th International Conference on 3D Web Technology
Proceedings of the 17th International Conference on 3D Web Technology
Proceedings of the 17th International Conference on 3D Web Technology
A web interface for 3D visualization and interactive segmentation of medical images
Proceedings of the 17th International Conference on 3D Web Technology
Streaming compressed 3D data on the web using JavaScript and WebGL
Proceedings of the 18th International Conference on 3D Web Technology
Proceedings of the 18th International Conference on 3D Web Technology
Coarse-grained multiresolution structures for mobile exploration of gigantic surface models
SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications
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This paper presents a framework, integrated into the X3D file format, for the streaming of 3D content in the context of remote scientific visualization; a progressive mesh compression method is proposed that can handle 3D objects associated with attributes like colors, while producing high quality intermediate Levels Of Detail (LOD). Efficient adaptation mechanisms are also proposed so as to optimize the LOD management of the 3D scene according to different constraints like the network bandwidth, the device graphic capability, the display resolution and the user preferences. Experiments demonstrate the efficiency of our approach in scientific visualization scenarii.