Data structures and network algorithms
Data structures and network algorithms
Geometric and solid modeling: an introduction
Geometric and solid modeling: an introduction
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Real-time, continuous level of detail rendering of height fields
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Dynamic view-dependent simplification for polygonal models
Proceedings of the 7th conference on Visualization '96
View-dependent refinement of progressive meshes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
View-dependent simplification of arbitrary polygonal environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Building and traversing a surface at variable resolution
VIS '97 Proceedings of the 8th conference on Visualization '97
Simplifying polygonal models using successive mappings
VIS '97 Proceedings of the 8th conference on Visualization '97
Progressive forest split compression
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Efficient implementation of multi-triangulations
Proceedings of the conference on Visualization '98
Integrating levels of detail in a Web-based 3D-GIS
Proceedings of the 6th ACM international symposium on Advances in geographic information systems
A method for progressive and selective transmission of multi-resolution models
Proceedings of the ACM symposium on Virtual reality software and technology
A stateless client for progressive view-dependent transmission
Proceedings of the sixth international conference on 3D Web technology
Generic memoryless polygonal simplification
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
A multi-resolution topological representation for non-manifold meshes
Proceedings of the seventh ACM symposium on Solid modeling and applications
TerraVision II: Visualizing Massive Terrain Databases in VRML
IEEE Computer Graphics and Applications
A Framework for Streaming Geometry in VRML
IEEE Computer Graphics and Applications
Exploiting Content Variation and Perception in Power-Aware 3D Graphics Rendering
PACS '00 Proceedings of the First International Workshop on Power-Aware Computer Systems-Revised Papers
Data Structures for Simplicial Multi-complexes
SSD '99 Proceedings of the 6th International Symposium on Advances in Spatial Databases
Multiresolution Representation of Shapes Based on Cell Complexes (Invited Paper)
DCGI '99 Proceedings of the 8th International Conference on Discrete Geometry for Computer Imagery
Selective Refinement Queries for Volume Visualization of Unstructured Tetrahedral Meshes
IEEE Transactions on Visualization and Computer Graphics
Power-Aware 3D Computer Graphics Rendering
Journal of VLSI Signal Processing Systems
An Adaptive Multiresolution Method for Progressive Model Transmission
Presence: Teleoperators and Virtual Environments
Data-Centric Visual Sensor Networks for 3D Sensing
GeoSensor Networks
Journal of Computer Science and Technology
A client-server based view-dependent multiresolution mesh hierarchy
International Journal of Computers and Applications
Energy-driven statistical sampling: detecting software hotspots
PACS'02 Proceedings of the 2nd international conference on Power-aware computer systems
A ghost cell-based data structure for multiresolution meshes
ICCSA'07 Proceedings of the 2007 international conference on Computational science and Its applications - Volume Part II
Remote scientific visualization of progressive 3D meshes with X3D
Proceedings of the 15th International Conference on Web 3D Technology
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