An image-based approach to three-dimensional computer graphics
An image-based approach to three-dimensional computer graphics
Calculating Dense Disparity Maps from Color Stereo Images, an Efficient Implementation
International Journal of Computer Vision
Postrendering 3d image warping: visibility, reconstruction, and performance for depth-image warping
Postrendering 3d image warping: visibility, reconstruction, and performance for depth-image warping
CAMP '05 Proceedings of the Seventh International Workshop on Computer Architecture for Machine Perception
3DAV exploration of video-based rendering technology in MPEG
IEEE Transactions on Circuits and Systems for Video Technology
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This paper proposes an interactive 3D picture system for 3D display application which includes the techniques of 3D content synthesis based on 2D image with its depth image and the interaction between the user, picture, and environment. The conversion technique uses depth image based rendering (DIBR) to synthesis 3D image. An adaptive depth map pre-processing method is proposed for DIBR to solve the hole occurring problem on virtual view images. The interaction is achieved based on the measurements of the sensors installed around the system and the methods of interaction tool recognition and speed estimation. To enhance the interaction, some sensors are installed around the picture system so that the scene in the picture can change corresponding to its surroundings. Experimental results show that the proposed system can convert any 2D image into a 3D image with good quality and achieve realtime interaction between the user, picture, and environment successfully. This proposed system can provide a good achievement for 3D display application.