Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Visual navigation of large environments using textured clusters
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Proceedings of the 1997 symposium on Interactive 3D graphics
An image-based approach to three-dimensional computer graphics
An image-based approach to three-dimensional computer graphics
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Efficient warping for architectural walkthroughs using layered depth images
Proceedings of the conference on Visualization '98
LDI tree: a hierarchical representation for image-based rendering
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
LOD-sprite technique for accelerated terrain rendering
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
A Real-Time Photo-Realistic Visual Flythrough
IEEE Transactions on Visualization and Computer Graphics
Computer
Virtual Flythrough over a Voxel-Based Terrain
VR '99 Proceedings of the IEEE Virtual Reality
Post-Rendering 3D Image Warping: Visibility, Reconstruction, and Performance for Depth-Image Warping
Post-Rendering 3D Image Warping: Visibility, Reconstruction, and Performance for Depth-Image Warping
A voxel-based, forward projection algorithm for rendering surface and volumetric data
VIS '92 Proceedings of the 3rd conference on Visualization '92
Rail-track viewer: an image-based virtual walkthrough system
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Cell-based first-hit ray casting
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Fast and reliable space leaping for interactive volume rendering
Proceedings of the conference on Visualization '02
STEPS - An Application for Simulation of Transsphenoidal Endonasal Pituitary Surgery
VIS '04 Proceedings of the conference on Visualization '04
Adaptive sampling of intersectable models exploiting image and object-space coherence
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Advanced Virtual Endoscopic Pituitary Surgery
IEEE Transactions on Visualization and Computer Graphics
A Framework for Sample-Based Rendering with O-Buffers
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Practical algorithm for unlimited scale terrain rendering
CSCC'11 Proceedings of the 2nd international conference on Circuits, Systems, Communications & Computers
Efficient display of background objects for virtual endoscopy using flexible first-hit ray casting
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Accelerating voxel-based terrain rendering with keyframe-free image-based rendering
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
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