Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 1997 symposium on Interactive 3D graphics
An image-based approach to three-dimensional computer graphics
An image-based approach to three-dimensional computer graphics
Rendering with concentric mosaics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Computers and Intractability: A Guide to the Theory of NP-Completeness
Computers and Intractability: A Guide to the Theory of NP-Completeness
Proceedings of the conference on Visualization '02
Uniform Crossover in Genetic Algorithms
Proceedings of the 3rd International Conference on Genetic Algorithms
Forward rasterization: a reconstruction algorithm for image-based rendering
Forward rasterization: a reconstruction algorithm for image-based rendering
On sampling of image-based rendering data
On sampling of image-based rendering data
Multiple path-based approach to image-based street walkthrough: Research Articles
Computer Animation and Virtual Worlds - Cyberworlds SI
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This paper presents an adaptive sampling method for image-based walkthrough. Our goal is to select minimal sets from the initially dense sampled data set, while guaranteeing a visual correct view from any position in any direction in walkthrough space. For this purpose we formulate the covered region for sampling criteria and then regard the sampling problem as a set covering problem. We estimate the optimal set using Genetic algorithm, and show the efficiency of the proposed method with several experiments.