View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Digital Image Warping
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Computer
3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication
3D Videocommunication: Algorithms, concepts and real-time systems in human centred communication
Efficient Dense Stereo with Occlusions for New View-Synthesis by Four-State Dynamic Programming
International Journal of Computer Vision
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We propose a novel approach to generate an arbitrary in-between stereoscopic view from a wide-baseline stereo camera using view morphing. Conventionally, a stereoscopic view for a real scene has been generated by a stereo camera which simulats the human eye configuration with approximately 65mm horizontal separation. Such a configuration, however, provides a fixed viewpoint and a depth feeling wholly depending on the camera pose. In this work, we use a wider-baseline stereo camera than that of conventional one to increase flexibility both for viewpoints and the degree of depth feeling. View morphing is a shape-preserving transition method from a source to a destination view. We can adapte this method to choose locations of two virtual cameras yielding an in-between stereoscopic view. We can control the degree of depth feeling by choosing a different distance between two virtual cameras to provide customized depth feeling. Experimental results show a series of synthesized in-between stereoscopic views generated from Middlebury stereo data set. We also show interlaced stereo composition results using a pair of synthesized views having a 65mm- and 130mm-baseline from input views acquired by a 160mm-baseline stereo camera.