The accumulation buffer: hardware support for high-quality rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Feature-based image metamorphosis
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
The LRU-K page replacement algorithm for database disk buffering
SIGMOD '93 Proceedings of the 1993 ACM SIGMOD international conference on Management of data
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 1997 symposium on Interactive 3D graphics
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Feature-based light field morphing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
Video-based nonphotorealistic and expressive illustration of motion
CGI '05 Proceedings of the Computer Graphics International 2005
Space-Time Light Field Rendering
IEEE Transactions on Visualization and Computer Graphics
Perception-motivated interpolation of image sequences
Proceedings of the 5th symposium on Applied perception in graphics and visualization
Moving gradients: a path-based method for plausible image interpolation
ACM SIGGRAPH 2009 papers
Video SnapCut: robust video object cutout using localized classifiers
ACM SIGGRAPH 2009 papers
Frequency analysis and sheared reconstruction for rendering motion blur
ACM SIGGRAPH 2009 papers
Parallax photography: creating 3D cinematic effects from stills
Proceedings of Graphics Interface 2009
XDoG: advanced image stylization with eXtended Difference-of-Gaussians
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
AR Record&Replay: situated compositing of video content in mobile augmented reality
Proceedings of the 24th Australian Computer-Human Interaction Conference
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Space-time visual effects play an increasingly prominent role in recent motion picture productions as well as TV commercials. Currently, these effects must be meticulously planned before extensive, specialized camera equipment can be precisely positioned and aligned at the set; once recorded, the effect cannot be altered or edited anymore. In this paper, we present an alternative approach to space-time visual effects creation that allows flexible generation and interactive editing of a multitude of different effects during the post-production stage. The approach requires neither expensive, special recording equipment nor elaborate on-set alignment or calibration procedures. Rather, a handful of off-the-shelf camcorders, positioned around a real-world scene suffice, to record the input data. We synthesize various space-time visual effects from unsynchronized, sparse multi-view video footage by making use of recent advances in image interpolation. Based on a representation in a distinct navigation space, our space-time visual effects (STF/X) editor allows us to interactively create and edit on-the-fly various effects such as slow motion, stop motion, freeze-rotate, motion blur, multi-exposure, flash trail and motion distortion. As the input to our approach consists solely of video frames, various image-based artistic stylizations, such as speed lines and particle effects are also integrated into the editor. Finally, different effects can be combined, enabling the creation of new visual effects that are impossible to record with the conventional on-set approach.