View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Boundary matting for view synthesis
Computer Vision and Image Understanding
PCS'09 Proceedings of the 27th conference on Picture Coding Symposium
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In this paper, we present a view synthesis method named Visto which aims to generate seamless novel views from a monocular view input. We formulate the problem as joint optimization of inter-view texture similarity and geometry preservation, which significantly differs from traditional view synthesis framework. In this way, the image characteristics of virtual view are inherently inherited from the reference view without introducing any image prior or texture modeling technique. The energy function is minimized using Gauss-Seidel-like approach, and the quality of the virtual view is refined iteratively. The proposed approach also tolerates small depth map errors. Further more, the algorithm is parallel friendly. The simulation results outperform several existing state-of-the-art monocular view synthesis systems.