Image quality assessment: from error visibility to structural similarity
IEEE Transactions on Image Processing
Three-dimensional image processing in the future of immersive media
IEEE Transactions on Circuits and Systems for Video Technology
Free-viewpoint depth image based rendering
Journal of Visual Communication and Image Representation
A polygon soup representation for multiview coding
Journal of Visual Communication and Image Representation
A joint multi-view plus depth image coding scheme based on 3D-warping
Proceedings of the 1st international workshop on 3D video processing
Virtual viewpoint disparity estimation and convergence check for real-time view synthesis
PSIVT'11 Proceedings of the 5th Pacific Rim conference on Advances in Image and Video Technology - Volume Part I
Texture optimization for seamless view synthesis through energy minimization
Proceedings of the 20th ACM international conference on Multimedia
3DTV view generation with virtual pan/tilt/zoom functionality
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
Novel multi-view synthesis from a stereo image pair for 3d display on mobile phone
ACCV'12 Proceedings of the 11th international conference on Computer Vision - Volume 2
View-spatial-temporal post-refinement for view synthesis in 3D video systems
Image Communication
Stereo/multiview picture quality: Overview and recent advances
Image Communication
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Depth image-based rendering (DIBR) is generally used to synthesize virtual view images in free viewpoint television (FTV) and three-dimensional (3-D) video. One of the main problems in DIBR is how to fill the holes caused by disocclusion regions and inaccurate depth values. In this paper, we propose a new hole filling method using a depth based in-painting technique. Experimental results show that the proposed hole filling method provides improved rendering quality both objectively and subjectively.