ICPR '00 Proceedings of the International Conference on Pattern Recognition - Volume 4
An Image-Based Approach to Three-Dimensional Computer Graphics
An Image-Based Approach to Three-Dimensional Computer Graphics
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
FTV (Free Viewpoint Television) for 3D Scene Reproduction and Creation
CVPRW '06 Proceedings of the 2006 Conference on Computer Vision and Pattern Recognition Workshop
Stereoscopic 3D from 2D video with super-resolution capability
Image Communication
View generation with 3D warping using depth information for FTV
Image Communication
Objective quality assessment in free-viewpoint video production
Image Communication
PCS'09 Proceedings of the 27th conference on Picture Coding Symposium
Novel stereoscopic view generation by image-based rendering coordinated with depth information
SCIA'07 Proceedings of the 15th Scandinavian conference on Image analysis
Free-viewpoint depth image based rendering
Journal of Visual Communication and Image Representation
View Interpolation for Medical Images on Autostereoscopic Displays
IEEE Transactions on Circuits and Systems for Video Technology
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Current development of 3D technologies brings 3DTV within reach for the customers. We discuss in this article the recent advancements in free-viewpoint interpolation for 3D video. This technology is still a research topic and many efforts are dedicated to creation, evaluation and improvement of new algorithms. First, we describe a recent DIBR algorithm that allows free-viewpoint interpolation. We perform detailed analysis of its performance and establish the sources of errors that occur in the resulting 3D videos. Our graph presents each DIBR step's contribution to the overall error. We show that the challenge consists of finding the correct pixel values in the areas of resulting image where warping did not provide any information. The quality of the resulting image is mostly determined by the warping procedure and cannot be considerably changed by post-processing. To accommodate the generation of stereoscopic videos, we discuss the possibilities of creating a free-viewpoint stereoscopic video.