SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Protected interactive 3D graphics via remote rendering
ACM SIGGRAPH 2004 Papers
A digital rights enabled graphics processing system
GH '06 Proceedings of the 21st ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware
Progressive transmission of appearance preserving octree-textures
Web3D '08 Proceedings of the 13th international symposium on 3D web technology
Quantifying usability in secure graphics: assessing the user costs of protecting 3D content
Proceedings of the 5th symposium on Applied perception in graphics and visualization
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
3D reconstruction of a human body from multiple viewpoints
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
A proposed digital rights management system for 3D graphics using biometric watermarks
CCNC'10 Proceedings of the 7th IEEE conference on Consumer communications and networking conference
Proceedings of the 18th International Conference on 3D Web Technology
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The digital rights management problem of protecting data from theft and misuse has been addressed for many information types, including software code, digital images, and audio files. Few technological solutions are designed specifically to protect interactive 3D graphics content.Demand for ways to protect 3D graphical models is significant and growing. Contemporary 3D digitization technologies allow the efficient creation of accurate 3D models of many physical objects. For example, our Stanford Digital Michelangelo Project [3] has developed a high-resolution digital archive of 10 of Michelangelo's large statues, including the David (see the sidebar "Generating a Replica of Michelangelo's David"). These statues represent the artistic patrimony of Italy's cultural institutions, and our contract with the Italian authorities permits distribution of the 3D models only to established scholars for noncommercial use. Though everyone involved would like the models to be available for any constructive purpose, the digital 3D model of the David would quickly be pirated if it were distributed without protection; simulated marble replicas would be manufactured outside the provisions of the parties authorizing creation of the model.