Protecting 3d graphics content
Communications of the ACM - 3d hard copy
JavaScript: The Good Parts
RTSG: ray tracing for X3D via a flexible rendering framework
Proceedings of the 14th International Conference on 3D Web Technology
X3DOM: a DOM-based HTML5/X3D integration model
Proceedings of the 14th International Conference on 3D Web Technology
XML3D: interactive 3D graphics for the web
Proceedings of the 15th International Conference on Web 3D Technology
Dynamic and interactive aspects of X3DOM
Proceedings of the 16th International Conference on 3D Web Technology
Proceedings of the 17th International Conference on 3D Web Technology
Xflow: declarative data processing for the web
Proceedings of the 17th International Conference on 3D Web Technology
CommonSurfaceShader revisited: improvements and experiences
Proceedings of the 17th International Conference on 3D Web Technology
Parallel programming for the web
HotPar'12 Proceedings of the 4th USENIX conference on Hot Topics in Parallelism
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With the advent of WebGL, plugin-free hardware-accelerated interactive 3D graphics has finally arrived in all major Web browsers. WebGL is an imperative solution that is tied to the functionality of rasterization APIs. Consequently, its usage requires a deeper understanding of the rasterization pipeline. In contrast to this stands a declarative approach with an abstract description of the 3D scene. We strongly believe that such approach is more suitable for the integration of 3D into HTML5 and related Web technologies, as those concepts are well-known by millions of Web developers and therefore crucial for the fast adoption of 3D on the Web. Hence, in this paper we explore the options for new declarative ways of incorporating 3D graphics directly into HTML to enable its use on any Web page. We present declarative 3D principles that guide the work of the Declarative 3D for the Web Architecture W3C Community Group and describe the current state of the fundamentals to this initiative. Finally, we draw an agenda for the next development stages of Declarative 3D for the Web.