MPEG-4 Facial Animation: The Standard,Implementation and Applications
MPEG-4 Facial Animation: The Standard,Implementation and Applications
Collada: Sailing the Gulf of 3d Digital Content Creation
Collada: Sailing the Gulf of 3d Digital Content Creation
A modern declarative surface shader for X3D
Proceedings of the 15th International Conference on Web 3D Technology
A flexible framework to personalize 3D web users experience
Proceedings of the 15th International Conference on Web 3D Technology
Integrating a Web3D interface into an e-learning platform
Proceedings of the 15th International Conference on Web 3D Technology
Proceedings of the 15th International Conference on Web 3D Technology
Extending the Web3D: design of conventional GUI libraries in X3D
Proceedings of the 15th International Conference on Web 3D Technology
XML3D: interactive 3D graphics for the web
Proceedings of the 15th International Conference on Web 3D Technology
A scalable architecture for the HTML5/X3D integration model X3DOM
Proceedings of the 15th International Conference on Web 3D Technology
A model for editing operations on active temporal multimedia documents
Proceedings of the 10th ACM symposium on Document engineering
Proceedings of the 16th International Conference on 3D Web Technology
Dynamic and interactive aspects of X3DOM
Proceedings of the 16th International Conference on 3D Web Technology
Proceedings of the 16th International Conference on 3D Web Technology
Interactive visualization of volumetric data with WebGL in real-time
Proceedings of the 16th International Conference on 3D Web Technology
Multimedia mashups for mirror worlds
Proceedings of the 16th International Conference on 3D Web Technology
Experimenting with multimedia advances using GPAC
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Xflow: declarative data processing for the web
Proceedings of the 17th International Conference on 3D Web Technology
Proceedings of the 17th International Conference on 3D Web Technology
A scalable framework for image-based material representations
Proceedings of the 17th International Conference on 3D Web Technology
CommonSurfaceShader revisited: improvements and experiences
Proceedings of the 17th International Conference on 3D Web Technology
Visualization of 3D city models on mobile devices
Proceedings of the 17th International Conference on 3D Web Technology
Virtual Reality procedure training simulators in X3D
Proceedings of the 17th International Conference on 3D Web Technology
Model-driven iterative development of 3D web-applications using SSIML, X3D and JavaScript
Proceedings of the 17th International Conference on 3D Web Technology
A DCC pipeline for native 3D graphics in browsers
Proceedings of the 17th International Conference on 3D Web Technology
Proceedings of the 17th International Conference on 3D Web Technology
ICCSA'12 Proceedings of the 12th international conference on Computational Science and Its Applications - Volume Part I
WebGL-based streaming and presentation framework for bidirectional texture functions
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
Fast delivery of 3D web content: a case study
Proceedings of the 18th International Conference on 3D Web Technology
XML3DRepo: a REST API for version controlled 3D assets on the web
Proceedings of the 18th International Conference on 3D Web Technology
Lightweight visualization for high-quality materials on WebGL
Proceedings of the 18th International Conference on 3D Web Technology
Declarative AR and image processing on the web with Xflow
Proceedings of the 18th International Conference on 3D Web Technology
VCoRE: a web resource oriented architecture for efficient data exchange
Proceedings of the 18th International Conference on 3D Web Technology
Proceedings of the 18th International Conference on 3D Web Technology
Proceedings of the 18th International Conference on 3D Web Technology
Framework for 3D data modeling and web visualization of underground caves using open source tools
Proceedings of the 18th International Conference on 3D Web Technology
Testing the X3DOM framework for the development of Web3D applications
Proceedings of the 18th International Conference on 3D Web Technology
A comparative study of 3D web integration models for the sensor web
Proceedings of the 18th International Conference on 3D Web Technology
3D graphics compression and rendering framework
Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications
On the design of a Dual-Mode User Interface for accessing 3D content on the World Wide Web
International Journal of Human-Computer Studies
Designing and experimenting a web3d application for increasing the environmental awareness
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
WebGL-based streaming and presentation of objects with bidirectional texture functions
Journal on Computing and Cultural Heritage (JOCCH)
Virtual exhibitions on the web: from a 2d map to the virtual world
ICCSA'13 Proceedings of the 13th international conference on Computational Science and Its Applications - Volume 1
osgGap: scene graph library for mobile based on hybrid web app framework
SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications
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We present a model that allows to directly integrate X3D nodes into HTML5 DOM content. This model tries to fulfill the promise of the HTML5 specification, which references X3D for declarative 3D scenes but does not define a specific integration mode. The goal of this model is to ease the integration of X3D in modern web applications by directly mapping and synchronizing live DOM elements to a X3D scene model. This is a very similar approach to the current SVG integration model for 2D graphics. Furthermore, we propose a framework that includes a new X3D Profile for the DOM integration. This profile should make implementation simple, but in addition we show that the current X3D runtime model still scales well. A detailed discussion includes DOM integration issues like events, namespaces and scripting. We finally propose an implementation framework that should work with multiple browser frontends (e.g. Firefox and WebKit) and different X3D runtime backends. We hope to connect the technologies and the X3D/ W3C communities with this proposal and outline a model, how an integration without plugins could work. Moreover, we hope to inspire further work, which could lead to a native X3D implementation in browsers similar to the SVG implementations today.