SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Surface light fields for 3D photography
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The Transform and Data Compression Handbook
The Transform and Data Compression Handbook
Appearance based object modeling using texture database: acquisition, compression and rendering
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Hierarchical Tensor Approximation of Multi-Dimensional Visual Data
IEEE Transactions on Visualization and Computer Graphics
X3DOM: a DOM-based HTML5/X3D integration model
Proceedings of the 14th International Conference on 3D Web Technology
Bidirectional Texture Function Modeling: A State of the Art Survey
IEEE Transactions on Pattern Analysis and Machine Intelligence
A coaxial optical scanner for synchronous acquisition of 3D geometry and surface reflectance
ACM SIGGRAPH 2010 papers
SpiderGL: a JavaScript 3D graphics library for next-generation WWW
Proceedings of the 15th International Conference on Web 3D Technology
Image quality assessment: from error visibility to structural similarity
IEEE Transactions on Image Processing
A new, fast, and efficient image codec based on set partitioning in hierarchical trees
IEEE Transactions on Circuits and Systems for Video Technology
Rapid synchronous acquisition of geometry and appearance of cultural heritage artefacts
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Optimized image sampling for view and light interpolation
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
Integrated high-quality acquisition of geometry and appearance for cultural heritage
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
Proceedings of the 17th International Conference on 3D Web Technology
A scalable framework for image-based material representations
Proceedings of the 17th International Conference on 3D Web Technology
Integrated high-quality acquisition of geometry and appearance for cultural heritage
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
Recent advances in physically-based appearance modeling of cloth
SIGGRAPH Asia 2012 Courses
Lightweight visualization for high-quality materials on WebGL
Proceedings of the 18th International Conference on 3D Web Technology
Technical Section: Interactive high fidelity visualization of complex materials on the GPU
Computers and Graphics
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Museums and Cultural Heritage institutions have a growing interest in presenting their collections to a broader community via the Internet. The photo-realistic presentation of interactively inspectable digital 3D replicas of artifacts is one of the most challenging problems in this field. For this purpose, we seek not only a 3D geometry but also a powerful material representation capable of reproducing the full visual appeal of an object. In this paper, we propose a WebGL-based presentation framework in which reflectance information is represented via Bidirectional Texture Functions. Our approach works out-of-the-box in modern web browsers and allows for the progressive transmission and interactive rendering of digitized artifacts consisting of 3D geometry and reflectance information. We handle the huge amount of data needed for this representation by employing a novel progressive streaming approach for BTFs which allows for the smooth interactive inspection of a steadily improving version during the download.